![]() ![]() Video game development has come a long way since the days of Pong, becoming larger, more complex productions some of the biggest games cost as much as blockbuster movies such as 2014’s Destiny, which reportedly cost around $500mm to develop and market.Īs a developer and publisher, Capcom captures value primarily by selling its games through either digital distribution, like the Playstation store, or through physical distribution through stores like Best Buy or Gamestop. They create the characters, write the story and create the video game program themselves. Originally publishers outsourced a large portion of development of game to third-party developers and paid that developer a royalty for the rights to distribute the game, but as video game production has become a bigger and more expensive business, many publishers, including Capcom, have become developers themselves. The developer video game developer is the most important component of the video game value chain as they are the company responsible creating the the video game itself. ![]() Capcom has been one of the most important video game developers in history with many storied franchises, such as Street Fighter, Mega Man, Resident Evil and Devil May Cry, which have defined entire of games. That extra clarity and resolution made it feel much more like just another game - less interesting, but also more playable for lightweights like me.Ĭheck out our full review of Resident Evil 7 here. Continuing the game in its 2D mode, I was struck by how much sharper it looked at its full 1080p resolution on a 50-inch TV. They probably would have seemed mild in a 2D game on a flat-screen TV sitting 10 feet away, but had a much more visceral impact in the PSVR headset. I finally give up on the VR after a few too many in-your-face jump scares. Inspired by a the visual style of "found footage" movies and Americana horror auteurs like Tobe Hooper and Rob Zombie, it's very different from the quirky Resident Evil games of old, with their colorful, over-the-top characters and lost-in-translation dialogue. ![]() It's a bit like viewing a late-night cable TV B movie on an old tube TV.īut even then, the oppressive atmosphere quickly gets to you. The slightly hazy look of the game, a byproduct of the lower specs of both the PSVR headset and the PS4 console when compared to $2,500-and-up investment required for a decent PC-based VR setup, gives it an otherworldly feel, and helps divorce the gruesome action from reality. The very slow pace of the initial game probably helps with that, as does the slow walking speed of your character and the horizontal turning that's restricted to 30-degree jumps by default (you can change that, but smoother rotation can lead to motion sickness in VR). Despite the fact that I'm especially sensitive to artificial locomotion in VR, the first-person view of the game, with its gamepad controls, was pretty easy to take for about 30 minutes of uninterrupted play. I don't even like when fish swim too close to my face in VR demos (and that giant whale should back off a bit, too).īut in the interests of science, I loaded up Resident Evil 7, and without even giving the regular 2D version of the game a perfunctory spin, jumped right into VR mode. But after playing dozens of VR games this past year (while I've been testing VR-ready PCs in the CNET labs), I can safely say horror VR games are not for me. ![]() This is not a position I take lightly - I've always loved games like Resident Evil and Dead Space, and a reasonable amount of my Blu-ray collection is dedicated to directors like Dario Argento and George Romero. Virtual reality, whether the Oculus Rift, HTC Vive, PSVR or others, is great for puzzle games, simple sports and occasional shoot-em-ups, but scary games can be a little too immersive, especially if they're filled with cheap jump scares or in-your-face monsters. Combining the two sounds like a winning formula, right?īut, even I had some trepidation about the new Resident Evil 7, which allows you to play the entire game in virtual reality on a Sony PlayStation 4 console, via the PSVR headset. I'm a long-time fan of the Resident Evil video game series, and I'm a big believer in virtual reality. ![]()
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